War is coming. Two nations have set aside their differences
to fulfil their historical ambition: to reclaim a province lost long ago. As
with any war, arms and armor are needed and who better to claim a long-lost
armory stocked with Imperial equipment than the bold adventurers? Complicating
the situation is the fact that the old armory is located near the ruins of the summer
estate of Count Bekus, a necromancer who was killed, beheaded, burned and
interred in a special vault so that he would not plague the world again.
Adventure #1 in the Tholm Series
The adventure can be run as part of the Tholm campaign
series; run as a standalone adventure or even cannibalized for encounters to
use in your own adventures.
For characters level 1-4.